A mage may deal a lot of damage but the AoE spells have long cooldowns so after the initial burst his damage output fall out a bit. Boards. A razor-clawed street samurai, Glory is a woman with little patience for screw-ups - and more than enough for shadowrunning. All locations have their own maps with a detailed legend to help you quickly locate needed things. Original Shadowrun Returns: £14. I found great joy in playing an elf mage with a touch of shamanism (enough to gran Haste and totem). Mage is best, actually, considering your teammates. . Thirdly, you can do some amazing things with a Mind Over Matter LOG mage, but again that's a build for another time. Shotgun skill determines chance to critically hit and unlocks new abilities. Well you are going to need willpower and spellcasting if you are going to be a mage. There were two main reasons: 1) A large risk of becoming a "jack-of-all-trades"; 2) it`s much easier to create a powerful team when everyone knows his role and his place. ok thx for your answers. " Anyways that's a totally different topic. Just mix that with high skill ratings and bam good combat character. My problem is that I'm not sure how to get past the survive 10-turns. They can pick up a wide variety of spells and, most notably, can summon spirits to aid you during battle. Can hit multiple targets at once due to cone. Skill towards either Rifles 3 or Shotgun 7. Mages can be nukes. The only source of Damage is the razors. 1 Answer. Thanks to his immortality, Harlequin has accrued an impressive set of skills and is one of the world's. As Adepts unlock new abilities, they become honed physical machines, using their magic to enhance their close combat abilities. Campaign NPCs [| ] In Dragonfall, Dietrich is a shaman who can cast mage spells. A Mage’s spells can be offensive, or defensive, and can be used to buff or debuff allies and. Since Shadowrun Hong Kong races don’t share equal stature, your best bet for excelling with a mage is Dwarf. The key difference between Shadowrun Returns and Dragonfall is that Shadowrun Returns uses a 2D, isometric perspective while Dragonfall uses a 3D, first-person perspective. Dragonfall has a Mage archetype. I need a Street Samurai Build. katarack21 Jul 26, 2013 @ 2:32am. With all the armor and magic and cyberware. I have a whole other article about how broken Rigger builds can be, but the short version is this: drone control unlocks the ability to have 2 drones, and each drone gets a full round worth of AP. Good armor and melee weapons. Personally I think going support mage is better. His self. Award. Take aim, armor, weaken armor, confusion etc. Something like: B:3 A:5 R:5 S:1 W:6 L:5 I:5 C:2 Edge 2 Resonance 6. 3 Answers. Even in the other Shadowrun crpgs that had some build issues that made them stat. , healing, aim, armor or strip armor) or mage with bit of shaman (barrier, haste, likely no summoning at all) and wouldn't invest in. Eventually get the two best Shotguns or the single best Assault Rifle. If your own character is either a decker or a riggger, you will be better at either job than he is, because your skills will be more concentrated than his. I feel dumb for playing a Decker. o When you build a character, pick a race and archetype (job) that fit well together. The main role of the Shaman is Healing and Summoning. This etiquette tells you where's a good place to buy goods, which Corp is hiring, which Corp can't be trusted, good places to lay low, good places to hang out with other Shadowrunners, etc. Thanks to his immortality, Harlequin has accrued an impressive set of skills and is one of the world's. Rather than the crew explaining the game to one another and the viewers, the team will have all played the game and, thus, open room for a discussion based on an assumption of knowledge. This Shadowrun Hong Kong Adept build is a whirling wrecking ball of death. Need help with forming a build for my next playthrough of D:DX. I'd like to make a mixed built with mage spells, but idk whether I split my karma too much upon that, cause I want at least get summoning to lvl 5 later on and Shadow, Slo-Mo and Haste lvl 4 via Conjurer path. He follows the Chaos Magic tradition out of Street Grimoire. Trolls effectively gain +4 extra karma due to racial attribute bonuses, all. Background is a self-taught mage, raised on the streets, using his magic to make good. Rigging gives a an immediate boost and end-game rigging is strong. Fork_Q2 May 4, 2014 @ 4:23pm. Thanks. Ranged Weapons. 25 Essence, +1 Quickness, +1 Ranged Combat) Body: Wired Reflexes (1. Moroder Jan 29, 2015 @ 3:57am. It rather gives you a good idea what's what so you can design a strong character yourself. General Combat Strat: Buffs and debuffs: First step in every round is to choose an enemy and cast strip armor on them, -5 armor makes an immense difference. Higher Willpower is only useful in a few conversations. g. For Shadowrun: Dragonfall on the PC, Guide and Walkthrough by Bkstunt_31. The second was as a heavily chromed Street Samurai. Welcome to our Shadowrun: Dragonfall walkthrough! Simply click any of the links within the navigation bar to the right and you will be brought to the respective area. He's a Shaman/Mage hybrid with a pocketful of great spells to use in combat. Im really dissapointed that it seems Dwarfs are best mages. Shadowrun: Dragonfall conjuring spells. Though I have a pretty good idea of the ins-and-outs of this particular system from my UGC creation experiances, and a basic familiarity with ShadowRun P&P games. For my 4 adjustment points I was gonna use 3 to bump resonance and 1 to edge. Lasts 2 RNDS. Armor is a very important part of combat in Dragonfall, both for you and your enemies. The main role of the Shaman is Healing and Summoning. Generally agree on the cyber/mage thing. I started a new game as a Pistol Mage. I really wanted drones, but I guess I can't. Riggers can be very good, but if your drone gets destroyed in the middle of a. As your eyes adjust to the light, you find yourself standing at the. It's actually because I like playing hybrid characters that I am fully aware of their deficiencies. Take close combat to 4 to start and 6 by the end. Speaking of spellcasting, Charisma is your primary stat. Any build that even tried would also be pretty horrible for everything other than skill/attribute checks. Buying a Porsche does not turn you into a good driver after all. Mage is best, actually, considering your teammates. Min-maxing is also a relatively futile effort given exponential karma increases. Wondering about my build. This build throws away drones for magic and cybernet decking. Harlequin Shadowrun by Echo Chernik. Using melee weapons is just as viable a combat tactic as gunplay when it comes to the fantasy-futuristic world of Shadowrun. " Anyways that's a totally different topic. Dodge is also a fantastic stat to boost, and you'll already have high Quickness with this build. Dragonfall has been a great DLC for Shadowrun Returns. It's one of the strongest builds. The support mage dwarf from the nelphim network can also heal, and add armor every turn he doesn't uses haste. #1. One said it was a bad idea since installing a cyberjack and spreading out the karma points would make the character weak and the other discussion said the one cybernetic implant wouldn't make a big difference and didn't really talk about spreading the karma points to. Shadowrun: Dragonfall - Director's Cut. Carry a ton of grenades and lob them in the. #2. ago • Edited 4 yr. Our Recommended Build. A mage will let you see things that you couldn't otherwise (basically you miss it or if you have a mage they explain what they see from their perspective). The damage felt really underwhelming compared to Rifles, besides maybe Chain Shot. Full Auto ftw. Cyberware Affinity 6. To get an offensive magic user, you need to use the Mage class (or invest in Willpower). This does however say little about their usefulness. Massive Alpha strike capability, but you need to invest a lot of karma into it to make best use of it. Play to each race's strengths. In "Shadowrun Unlimited", for instance -- ARs, SMGs and shotguns are illegal without a weapon permit. S Tier – Shadowrun Hong Kong Best Classes Rigger. You can get by with less and still do most of the decking stuff, though. Is it plausible? Having trouble since not used to spreading the points around quite. When I played the first game I really wanted to make a Street Samurai who doubled as an assault rifle boss and had a sword for close encounters. For stats shoot for 7 body, 5 quickness, 5 dodge, minimal strength, 7 willpower, 7 spellcasting (for powerbolt 4), 4 intelligence, 4 biotech, and 6 charisma. Your companions, just 3 haste using characters. Reminds me so much of Shadowrun Dragonfall where I couldn't play the last mission because of a bug. Quickness, on the other hand, dictates ranged damage and. Buying a Porsche does not turn you into a good driver after all. The only research I have on it is to max willpower, spellcasting, and body with a few points into quickness and dodge. From memory I did use it a few times in DMS, couldn't tell you where though. It is very powerful archetype, but it might end up quickly on the other side, due to its low body condition. He could paralyze, strip defenses, then murder anything. ago. He calls it "Vajra," and himself "Vrishana". For this Shadowrun Hong Kong Rigger build, what I’d recommend is the following setup: Arms: 2x Saeder-Krupp Skillwires (0. It is a modular guide usable for each and every class. 4 (Dead Man's Switch) 6 (Dragonfall) +1 Intelligence (DMS)/+1 Decking (Dragonfall) +1 Drone Combat. cara membuat survey di moodle; who is the least famous person in famous birthdays; purple mica crystal benefitsDecker/Rigger: 6 skills. Starting skills: Body: 3, Quickness: 3, Strength: 3. Quickness 7 (11) You can custom build one but equal investment in both classes means it won't be super good at either. Mostly the pen and paper role playing game, but also the board games, video games, and literature of Shadowrun. No surprise, really. As for the lack of a deck and magic, his deck got destroyed in a run, and Dog isn't. crit and bonuses are given by the weapons actual line like pistol, casting, or unarmed. Was wondering if anyone knows if the grenade launcher/s (?) are tied to any specific weapon type, or if its just off of quickness/ranged combat? Did some digging only found theories, some being. #1. so long as you stay 4 or above for magic (gives you 2 to play with implants, which is still quite a bit, especially after you get bioware), you only need 4 will and 4 spellcasting. He's a Mage who dabs into Shaman Spells. Your main character is a troll good body, strength and willpower. Target gains +6 Armor. Hey guys, completely new to Shadowrun and starting with Dragonfall in the trilogy remaster. Max investment (9 points) into Body, Strength, Close Combat and Cyber Affinity. Those. Need help with forming a build for my next playthrough of D:DX. All There in the Manual: There actually is a Hand Wave explanation for the inconsistencies of the SNES game, but only if you read the Shadowrun Returns Anthology book: the only reason he was able to kill Drake was because he was an undisciplined, young dragon. Any recomendations would be appreciated. Once deployed, Drones will act like any other character in combat. A line of fire controlled by the caster and directed at one target. Mages are very useful in combat. meh. Deckers turns OP after midgame, mage seems the most balanced as a glass cannon and shaman with thrown is hilariously fun. As a technomancer you probably don't need strength all that much (then again, it only cost 10 of. I want to replay as a charisma based mage because ettiquette and charisma are somewhat important as the game progresses. Mind Wipe. He can Heal too. So premise of the build: Passive POWER: this is around 25 000$ in equipment alone xD (if we count armor and body augment as 2000$) by maintaining Essence 2 you can hold 4 spells (but you hold 4 passive spells xD) Shaman 3 gives you HEALING and is not affected by cyberware. His damage is good but the real advantage lies in unrivalled. Some higher level spells need Intelligence 4 & Charisma 4. a bit more challenging to build, but I just did it and it works fine, since you only need to develop rifle as your ranged weapon. I had three with me. The main stats for a Street Samurai will usually be Body and Quickness. the decker i get after monika, and he does at least the same damage per fight, as gloria or my mage-at the same time, he kicks azz in the matrix. Shadowrun Returns Anthology. In Shadowrun Returns I played an Elf Mage shaman with charisma near the top along with spell casting. Shadowrun Returns game guide contains everything needed to fully complete the game, including a detailed description of each quest, information on gameplay mechanic and character creation process shown step by step. Karma is used to increase a character's skills and attributes. I went with A- attributes, B- resonance, C- skills, D- meta and E- resources. Crafted to perfection by the artisans at HBS Interantional Style Shop. cara membuat survey di moodle; who is the least famous person in famous birthdays; purple mica crystal benefitsDecker/Rigger: 6 skills. My mistake was to try and buy every spell at the vendor (that and thinking I could do all of the above and have points in melee too, lol). There are so few missions that have an optional jackpoint in them, and any mission that requires it seems to hand you an overspecialized Decker for cheap or free, and there's usually only one jackpoint you can use. If you upgrade a piece of cyberware to one that has a lower Essence cost, you do not get the Essence back. FWIW, I played an AOE only charismatic mage character in HK, and a more subtle magic character in Dragonfall. Mystic Adepts can cast spells because they are mages. New comments cannot be posted and votes cannot be cast. I've seen some people on the forums knocking Dante as a Shadowrunning partner once you unlock his Awakened form, and the only justification for the dislike I can imagine is that these people simply didn't actually take a close look at Dante's stats and. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Cyberlimb's are more complicated. Adepts are "berserkers", plain and simple. The best is still to swap Dietrich's spells for barrier spells, then blast all the enemy trapped in the same small area with AOE spells (as a Mage), but barrier spells in themselves were often enough to kill my. Personally i just take blitz for his aim/armor debuff once he gets it. Razors do systematic bleeding damage and can do AP Damage. Cybereyes are essential to allow you to target stuff in less-than-well-lit conditions (as well as further away depending how one uses vision magnification). You'll have to kill two firedrakes to get it. All characters start with 6 Essence. Augment Eye: Blitz's cybereyes are upgraded - he now has an accuracy boost of 6% instead of 3%. Dead enemies don't deal any damage. Both ranged and melee combat require too much Karma. Shadowrun: Dragonfall - Director's Cut > General Discussions > Topic Details. If you upgrade a piece of cyberware to one that has a lower Essence cost, you do not get the Essence back. All three are important. TC, I'm currently running that exact build; mage archetype with moderate decking skills and charisma. Lasts 2 rounds. If you do invest in quickness and dodge and make good use of cover mechanics you can alleviate that problem. . Shadowrun Complete Collection on Steam. But that's really the only thing keeping it "balanced". A line of fire controlled by the caster and directed at one target. ago. Dwarves have the best willpower,. Because of the armor buff, a lot of the incoming damage was either. With an inherent connection to the spirit world and a possible devotion to a Totem, Shamans are interesting and fun characters to play in the Shadowrun Trilogy. Welcome to /r/Shadowrun, chummer. Regarding Mage/Decker I think it would be wise to mostly skip the Shaman part to save points. Alexander Falk: a popular runner known for his versatility. Null sweat. I'm OCD so I need to get this right, because if later I feel I made a mistake with my starting build I'll obsess about it in my head until I. Silke is a character in Shadowrun: Dragonfall. What would you guys suggest me to play in Hong Kong? Im willing to try something completely different, like a big guy carring big guns like a mini gun or something. However, unless you are a decker yourself, he will be your default decker. With zero effort you can build out the gate a street samurai that will outperfom Eiger completely and will continue throughout the game. 2. Dabbling in Decking won't really work. Don't take the Rigger class. It is a beginner friendly build generally but to unlock it completely is a thing of. I was wondering if thats all I needed to know or if there were other skills and suggestions you could offer. Quickness 7 (11)Shadowrun: Dragonfall - Director's Cut. Background is a self-taught mage, raised on the streets, using his magic to make good. If it is about the power of a custom build the strongest is the Combat Mage. Full Auto ftw. Shadowrun: Dragonfall - Director’s Cut is a standalone release and the owners of the DLC get it for free. I played a Rifle Samurai in SR and I liked it but if locks me out of some side content then I'd rather go. Spellcasting is pretty overpowered in Dragonfall, due to high damage and lots of utility. Human with Cyber Razors. The only source of Damage is the razors. Basically immune to spells, nothing resists your spells & had the same amount of HP as the endgame boss in SR:HK. Another primary offense can't be developped properly. 3) Rigger - having drone control opens some ways, however this build is tight on Karma. Shadowrun is all about picking and enhancing attributes and associated skills. It's also a sequel to the SNES edition. That's been my biggest disappintment ever since Shadowrun. In Shadowrun: Dragonfall, players build their character based on six classes. I finished my last playthrough with an elf who was near maxed-out both in sorcery and shamanism. Strength is tied to Close Combat and both Melee Weapons and Unarmed. . It's also home to your own little slice of Berlin, a neighborhood that locals call "the Kreuzbasar" -- a safe port in the eye of a storm. Heal Wounds, Aim, and Armor are all great spells, and they multiply your team's effectiveness. Upgraded Medkit: Replaces a Basic Medkit with a Premium Medkit. Originally posted by MrSeriousBsns: Elf Rigger/Decker made fights ridiculously easy by the mid game. Also worth noting the decking skill that marks targets is particularly useful on a mage. Crafted to perfection by the artisans at HBS Interantional Style Shop. It requires a hudge investment for reliable critical chance. Drones need slots. Keep PC on a dragon line whenever possible for insane damage multiplication. (I'm always to tempted to "go try a rigger" or "remake him because I like that other portrait more. Quick Links Primary Stats Hybrid Options Cyberware It's quite rare to find a sci-fi cyberpunk world that's also coursing with magic, but that's exactly what Shadowrun is. Is the percentage shown to-hit actually to hit or to miss? I'm missing 6-7 out of 10 attacks. Early on Riflemen take the cake damage wise. After getting a few points and spells to get my mage going I was surprised. Dragonfall also feels far less linear, with the bulk of. Lasts until combat ends. Dragonfall is good with both a decker/ rigger or a mage. Plus it is the most efficient melee build in terms of points. Steve First off, a new player will be asked to select their character's gender. The main way the Shaman does damage is by using his Summon. For instance, the eye cyberware is basically boosts your to hit chances, but you might have a character that you aren't going to use that, but maybe as a decker/rigger you want the intelligence boost that head cyberware gives, so since you aren't worried with anything in the eye,. Glory and Eiger can kill most things without fuss. #9. Physical Adepts are not mages, and thus cannot cast spells. Try them out, put earned Karma points in skills that already advanced by auto-build. Made the whole game trivially easy. Key skills: Willpower. #2. Dragonfall adds new cyberware beyond. Addendum: My last game was Rigger/Decker/Unarmed. And the caracter is demolishing everything in his path. He wastes less Karma than the others (none if you play it well). M79 Grenade Launcher. Rather than the crew explaining the game to one another and the viewers, the team will have all played the game and, thus, open room for a discussion based on an assumption of knowledge. Body, Intelligence, Decking, ESL, Rigging, Drone Combat. Summoning is the most substantial option. Kill the Mage first (if you can cast magic, summon spirits, you are the. The streets are littered with gun-toting shadowrunners and sword-wielding guards alike, and the Shadowrun Trilogy allows you to perfect both styles. trustco bank salaries; hillcrest hospital visiting hours. Dietrich's skills are all over the place, making it quite hard to form a cleanly defined build philosophy. For Shadowrun: Dragonfall on the PC, Guide and Walkthrough by Bkstunt_31. I had both shaman and mage spells and one or two physical adept passive resistances. Explore the story of Shadowrun Returns even more with an illustrated PDF of short stories written for the game and edited by Jordan Weisman, the creator of Shadowrun. 3. Glory and Eiger can kill most things without fuss. To be fair, your character in Dragonfall is sopposed to be nova-hot if slightly rusty. 1. Dragonfall has a Mage archetype. For storyline. One of the main reasons to roll Shaman is for the haste spell. Ranged damage is safer than. So I enjoy Shadowrun Returns, and Dragonfall, a lot. It’s not the best build in the game, but it’s probably a close second. The outfit of choice for many tech-savvy runners. Lots of body. It's possible, through the art of conversation, to convince Marta that following the cult's ideals doesn't make sense, but it's also possible that Glory will just kill her. You can custom build one but equal investment in both classes means it won't be super good at either. Glory is a character and crew member in Shadowrun: Dragonfall. Google it for an explanation on the differences between Perspective and Orthographic. Additionally both of us consumed Jazz. However, the increased power to spells can be a double-edged sword; a mage's offensive spells often do not discriminate between friend or foe. So basically every style of play is doable. Shadowrun: Dragonfall - Director's Cut. trueZamir GOAT [MLG Monkey King] Jan 3, 2015 @ 12:16pm. Shadowrun: Dragonfall - Director's Cut. . A troll's Strength bonus is wasted on a mage. Might as well use that psychology background for more than a reminder of debt. Perhaps I should have leveled strength first to increase my chance to hit. It also allows you to actually use your intelligence stat in the meat world, rather than treating it as basically a dead stat for non-matrix combat. The early allows defense to shine fully while offense is king in the late game as I see it. Unless you make your player character a spellcaster or hire a - gods forbid - generic mercenary, Dietrich will be the only way you get to use magic in Shadowrun: Dragonfall. 2. I suggest for first playthrough: Decker + Rigger hybrid. For your second: Shaman + Mage. Rifles 3 is the best one early and good until the end. But if it was possible to do in HK I assume it will be possible in Dragonfall too. Grants +1 Decking and +1 Drone Combat. It makes about as many shows of charisma and strength being used to push through guards and weak fortifications, respectively. So instead of thinking with classes, think with playstyles. It’s not that they’re terrible, but if you’re going a melee character, Cyberware Melee and Physical Adept Melee are both leagues better than Shadowrun Hong Kong Street Samurai Melee, so you should do one of those builds instead. Conjuring is the stat responsible for a Shaman's spellcasting. Anyone play through Dragonfall as a mage and have any great non-combat options within dialogue or other events outside of combat? I played the original as a mage and, while powerful in combat, I felt like the magical aspects of my character were not explored, and ended up playing through again with a decker and feeling much more useful. That´s been a problem for multiple editions now, but for some Argle Bargle Reasons, it only got comparatively stronger in. Help building a Summoner please. basically the main line for everything effects hit chance quickness for guns strength for melee (in every aspect but range throwing weapons are melee) willpower for mage spells charisma for shaman intelligence for decking/drone. For Shadowrun: Dragonfall - Director's Cut on the PC, Guide and Walkthrough by Bkstunt_31. But if you're into min/maxing and opening up new playstyles through utility, take a second look at the shaman. He has decking and rigging skills, as well as a smattering of ranged combat. So, I noticed that many builds in this game focus on hyper offense. Here at /r/Shadowrun we talk shop about all things in the shadows. Karma is functionally the equivalent of skill points in Shadowrun. Silke is encountered at the Kesselhaus night club, suffering from a lack of drugs. I wouldn't frak out about this though. Base Damage: 16. From a gameplay standpoint the Mage NPC is pretty useless. Any upgrades you'd get to improve your decking would add more cooldown and reduce your spellcasting; you could still do it, but it'd be very difficult to. Wish I had dumped my points into magic or guns. If the more magical side of the Sixth World appeals to you, then Mage should be your runner’s chosen class. Expensive Karma-wise. (I'm always to tempted to "go try a rigger" or "remake him because I like that other portrait more. All characters start with 6 Essence. • 2 yr. The look in their eyes tells the story -- their illusion of safety has been shattered. For instance, starting with a Mage class will grant you one less Skill Point, but in the game, you'll already have the Healing Spell, whereas the same build in a custom class will give you one more Skill Point, but you won't have the Healing Spell. You enter Paul Amsel's trade emporium already knowing what you'll find there. #2. Shadowrun Returns · Shadowrun Dragonfall · Shadowrun Hong Kong. (Aim+Mark is easy). Date Posted: Aug 21, 2016 @. Pale skin, sunken eyes, and a trembling lip all point to the early symptoms of withdrawal. The second was as a heavily chromed Street Samurai. Surprisingly, shaman is the best and most fun combat class. My main problem is not being able to commit to a character long enough to actually beat the game. Writing is fine, music is great and some combat encounters are quite novel/challenging. NOT INCLUDING the 60 karma you build your character with at the start. Skinner Feb 15, 2015 @ 4:27pm. Other than I didn't bother using Glory since I was already the melee DPS for the team. Ranged Weapons. I got completely stopped in Dragonfall because the first event took me out of the experience. I'm building a Human Decker/Rigger, trying to figure out the best use of my Karma to begin the game. 37 votes, 31 comments. I did a body,ranged,rifle build as well and she's worked out well but yeah; she is a bit boring though she fills her role nicely. I am not sure if this will work in the long run. Shadowrun: Dragonfall - Director's Cut. These outfits are awesome. Something like: B:3 A:5 R:5 S:1 W:6 L:5 I:5 C:2 Edge 2 Resonance 6. Which is why Cleave is so powerful: it is pretty much the only thing to allow running into 3+ enemies. Generally agree on the cyber/mage thing. Discussion is primarily aimed at exploring narratives found in the Sixth World. Mage is a weak class to play, but good for RP'ing in Dragonfall. Assault Rifle and Shotgun are the only two weapons you should level, and probably get Quickness, Ranged, AR, and Shottie all up to level 7 before the end of the game. It gets a ton of movement range, takes very little damage (10 armor, pain resistance, constant light cover), stacks AP every time it gets a kill and kill almost every enemy in one hit. Best Races In Shadowrun: Dragonfall . Our Recommended Build This build takes Augment Electro Core, Augment Nerve Bolt, Augment Electro Core (Static), and Dragonslayer's Shield . Riggers can also have high damage, can afford to skip on defense for the most part, but I wouldn't call them "rogue'ish" in style. Pistols are most accurate at medium ranges. The Drug Pit The runs in this section must all be done. You don't want to lose ANY essence (!) because that messes with your spells. Here are the stats you’re going to want: Body 6. Skill towards either Rifles 3 or Shotgun 7. Hong Kong is way more balanced between different playstyles than Dragonfall or Returns. Any upgrades you'd get to improve your decking would add more cooldown and reduce your spellcasting; you could still do it, but it'd be very difficult to. Armor Is Important. One thing to pay attention to. The entire game is set in the 2nd edition and is a prequel to the Sega Genesis version of Shadowrun. You just won't have the matrix stats to do what you want, and you'll end up just having to use Blitz anyway. I did all the missions and spent a grand total of 196 karma.